Welcome to the Simblr of Dicreasy. This is where I post and reblog pictures which inspire me for my story, as well as the odd picture which amuses me whilst I play, film or create custom content. For actual ramblings and drabbles based in my story's miniverse, check out Di's Victorian Vexes. For my cc, head over to Di's Victorian Emporium and if you just love the history of the nineteenth century and playing a neighbourhood set during that time, visit Victoria & George.
Now with spoon-shaped busks…
So, yes I’m doing a bit more work on the chemise and corsets. I’ve figured out textures for 5 of the corsets, meaning I have 5 more to do. it’s been quite fun searching through websites for period appropriate textiles I must say. I also thought I’d have a go at using the warp tool to try to make a spoon-shaped busk, since it was so popular during the 1870s and 1880s and as you can see above, I managed to get the warp tool to co-operate.
I think that I will probably reuse some of these textures for the corset and combination meshes, but there might be some unique textures in each set, due to the different ribbon colours I used.
I’m glad I’m not the only one who feels like this!
Fuzzy, I couldn’t agree with you more. Bertie’s nose tilts down, but that is just impossible to do (I can tilt just the tip, but that looks weird), and trying to work on the tilt of his eyebrows to get the strong, straight shape of his brow is just argh. The game just won’t allow it.
Pen, again I really agree. Clicking and dragging should be easy and intuitive, but it’s not. I’m having to click on parts of the face I wouldn’t expect to, in order to do certain things. It took me hours to figure out how to make the faces longer for example, and as for trying to make noses longer, nope no idea on that. I’m not really impressed.
I’m still not going to buy TS4, but since one of the features that I did like the look of, was CAS, I decided to download the CAS demo and have a play. I must say, I’m feeling kinda underwhelmed by it. Some of the reasons for that are because of features which will hopefully be mod-able or be added to by Maxis, such as the skintones. Seeing them on my monitor, they’re just not doing it for me, so I would need defaults that I liked if I ever did get the game. In fact, Sophia’s skintone is the only one I actually like. I’m also disappointed with the clothing, hair and accessory options, but again, I know there would probably be more in the actual game or added through CC. But the thing I feel most underwhelmed with, is the changing features by dragging. This is the thing I was most excited about, and yet I’m finding it a bit meh because of the limitations in how you can drag the features. I’m finding I want to do things that the game won’t allow to get the features to look how I want. Trying to change the mouths is especially frustrating. However, I will say that the sims above are ok. I mean, Sophia is probably the closest to her TS2 counterpart, and her profile is perfect, and you can tell that the other two are meant to be Emmi and Bertie, but my TS3 Stuart was still better.
Oh well, I will continue playing with it, but at the moment, it’s not making me rethink my decision about the game.
(Also, quick update on my wip undergarment things. The elder combinations are done, I just need to edit the preview pics and upload. The teen corset and chemise mesh is also done, and I’m working on coming up with patterns for the corsets which go well with the ribbons on the chemises.)
As you may have seen, we’ve just announced that Rise of the Tomb Raider, coming Holiday 2015, is exclusively on Xbox. We consider all of you to be the lifeblood of Tomb Raider and the work we do at Crystal. I’d like to give you some insight into this decision, and…
I’m so fucking disappointed by this announcement. As someone who has been playing the Tomb Raider games since the release of the first one in the 90s, and who adored the reboot last year, I was really, really looking forward to this game. Now, I can’t play it because I game on PC and PS4 and I’m not buying an Xbone because 1, I don’t have room or the spare £400 to do so and 2, this is the only Xbone exclusive that I would like to play. All the other games being released in the next year that I want to play, I can get on PC or PS4.
The thing is, I don’t mind new IPs and their inevitable sequels being console exclusive. I mean, one of the big factors in my decision to get a PS4, was the fact that everything I have seen of it is telling me that I NEED to play the Order 1886. (Third person shooter set in an alternative Victorian England where there is an order of Arthurian-like knights who protect the people from werewolf-like beings? Fuck yes!), and I’ve been enjoying “The Last of Us Remastered” too, after having to wait over a year to play it, since I didn’t have a PS3. What I do mind though, is when an IP which has been traditionally available on a variety of platforms, is suddenly tied to one only. It makes no sense to me, since all Crystal Dynamics is doing, is alienating previously loyal fans of the franchise, such as myself. I hope that Microsoft’s cheque was big enough to cover all the potential revenue that they are going to lose out on, because no. I won’t be buying “Temple of Osiris” because that to me, is not what a Tomb Raider game is, and as for “TR Definitive Edition” why would I buy that on PS4, when I’ve already got TR on PC, and I can play it on ultra settings? I’m sure I won’t be the only one who feels this way.
So, so disappointed at this, and unless another absolutely awesome looking sequel (and it will have to be GOOD to win me back) comes to PC or PS4 in the future, I spent my last pound on the Tomb Raider franchise last year.
what the what? it just jumps out of the crib as a child…that’s so..ugh
risky is not impressed
>.> uhmmmm….okay. what happened to the birthday cakes and what not.
…what the actual FUCK?!
That is the stupidest thing I have seen in my entire life!
At least in TS1/TSM the cradle disappears in a puff of particle effects. Jumping out and leaving it standing there just emphasizes how abrupt it is.
And that’s it. I’m not going to be buying TS4. I’m going to keep my £60 and buy something else. (Yes, that’s right, £60. EA seems to think that exchange rates work by merely changing the currency sign, so us Brits are expected to pay $101.03 for the digital deluxe copy of the game, and $84.19 for the limited edition on Origin.) I’ve not really talked about the game that much recently, even though I did plan on making a post after the gameplay trailer was posted, but for every feature I like (the look of the sims themselves, adjustable wall heights, shiftable windows, proper curbs), there are features I hate, have concerns about, or are just plain missing. Hearing the really limited way babies are included in the game, no toddlers and seeing this stupid and backwards looking (as in harking back to TS1) way for babies to grow up had just made up my mind. No TS4 for me unless it becomes really, really, really discounted and I get desperate. I’m sticking to TS2.
Well, the adult combinations and corset mesh is done and I’m very pleased with it. All I need to do meshing wise with it now, is convert it to teens and elders. However, because I posted the chemises before the combinations, I feel I should post the corset and chemises before I post the combinations and corsets, so last night, I made a start on that mesh. I’m pleased with it so far, but I do still need to do animation tests and make the morphs.
I’m very nearly done with the elder combinations now. I just need to go in add tool tips, rename, compress and take previews, so I decided to start adding the morphs to the combinations and corset mesh. The fat morph is normally the morph I hate making the most, but I’m pretty pleased with how it’s turned out. I might thicken the waist a little bit more, to give it more of a different shape to the thin morph. I also need to take care of a little bit of clipping on the top lace layer, but apart from that, yes. I’m very pleased with how this mesh is turning out.
I’m back from Glasgow! I had an absolutely awesome time at the Commonwealth games. Saw 2 really excellent athletic sessions on Tuesday and spent Monday at Glasgow Green and wandering round some more of the city. It’s a lovely place and I’d like to go back.
Anyway, this morning, I took a look at the UV map for the elder combinations again. It’s still not perfect, and I may mess about with it some more to get the middle buttons looking better, but it is so much nicer than it was, and if I can’t get it looking more even, I can live with it as it is.